Sunday, 8 October 2017

Hololens developing: How to use Holotoolkit and Understanding HoloToolkit (5), How Cursor works

Now let's look at Cursor, how it works
Click BasicCursor and notice the ObjectCursor script
















Double click the ObjectCursor.cs file, and Click F12 on Cursor parent class

keep finding its void Start() method
haha, what I highlighted here is what I was using in my previous post, GazeManager.Instance, yes, Gaze is using GazeManager for detecting the outer world!

let keep finding void Update() method

they are using gazeManager.HitObject which is what I was using in previous post

and finally they using transform.location, rotation to relocate the Cursor's position and its status

this is how cursor works in Holotoolkit, i skipped lots of detail, but just give out a hint how Gaze and GazeManger, InputManager are related together

next post, let use gesture to rotate the Cube。





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